Working across countries to build the future of PMI’s smoke free offering online.

Role

Lead direction of UX & UI team

Task

Concept, iterate and define global club across breakpoints.

Goal

Global solution and toolkit for club membership offering.

Time

Three months

Objective

Enhance IQOS CLUB user experience to increase engagement and participation by looking at what is working well today and what can be improved immediately versus the long term.

  1. Produce designs and wireframes for all IQOS Club pages

  2. Designs are required for mobile & desktop

  3. All designs must meet AA accessibility requirements

  4. All designs must follow New Brand World (NBW) guidelines

  5. All designs delivered in FIGMA ( Component Library )

  6. Consider multicategory markets

  7. Designs to support all legacy systems/platform

  8. All designs should have supported UX documentation

KPI’s

  • Awareness & consideration

  • On boarding

  • Ongoing engagement

  • Re-activation

  • Loyalty

  • User experience improvements

Process

Building from research across key market territories, the task was to make overall improvements categorised under; immediate and long-term requirements along with content​ strategy and a vision of the future.

We began by looking at all the research and findings from teams worldwide which was conducted as part of a client workshop identifying key market problems. The output is a miro board of insights and common pain points. Using this as a basis of the project, we got to listing potential solutions on an updated site map. We documented assumptions and considerations to build an overall approach and vision.

After this planning phase, we tackled key universal elements of the programme, such as secondary navigation dedicated to the club and user dashboard, which held the key to building awareness and building user knowledge. This was followed by key engagement hubs such as the community hub and user-generated content pages, which encouraged participation, activity and a source of content. Lastly, to unlock the element of exclusivity, we teased through gamification the means to earn more and upgrade via a points-based system to the next loyalty level. This unlocked a series of events and exclusive offers, which gave the club a blend of commerce but private access to events and other initiatives which developed the company's business goals.
 

Areas of focus and change

Club Landing Page (logged in and out state)
The IQOS CLUB homepage for non-logged-in users focuses on highlighting the benefits of joining, explaining how the club works, outlining the points system and status tiers, showcasing available rewards, and providing frequently asked questions. It also includes entry points for users to join the club.

Explore IQOS 
Within Explore IQOS CLUB, members can see a range of content for which they can earn points if they engage. The type of content typically shown are: Articles, Videos, Quizzes.

Earn Tab 
The Earn tab provides an entry point to different activities where the consumer can earn points e.g. reading articles, participating in quizzes and watching videos. 

Redeem Tab 
The Redeem tab provides information to the IQOS CLUB member on how they can use the points earnt on IQOS.com or with partner sites. 

History Tab 
The History tab provides an overview of all activities the consumer has completed which have earnt them points 

KPI’s

Awareness & consideration
On boarding
Ongoing engagement
Re-activation
Loyalty
User experience improvements

Solution

Our designs took into consideration the companies existing technical restrictions, design system and content dam and were presented, via a series of regular stakeholder presentations. With the nature of collaboration we openly discussed feedback and looked to assessing the work according to key KPI's challenged to us as part of the brief. After so we annotated and batched work into high-fidelity mobile wireframes and then rolled out to desktop to ensure we provided the best experience no matter what the device or location.